Presentation patterns
In today's world, smartphones have become an integral part of our lives. We use them for various purposes, such as communication, entertainment, and even work-related tasks. With the increasing demand for mobile applications, it has become essential for developers to create applications that are not only functional but also visually appealing. This is where presentation patterns come into play.
Presentation patterns
are a set of design patterns that define how to present data to the user in an organized and visually appealing manner. These patterns help developers create applications that are easy to use and understand. In the context of Android development, presentation patterns are particularly important as they can greatly enhance the user experience.
In this section, we will introduce you to the world of presentation patterns in Android development. We will discuss the different types of presentation patterns available and their advantages. Additionally, we will provide examples of how to implement these patterns in your Android applications. By the end of this article, you will have a better understanding of presentation patterns and how they can be used to create visually appealing and user-friendly applications.
Presentation layer
One of the most critical parts of app development is the user interface (UI) or the presentation layer. It's the layer that interacts with the user and delivers the app's functionality in an intuitive and user-friendly manner. However, designing a UI can be a challenging task, especially for complex apps. That's where presentation patterns like Model-View-Controller (MVC)
, Model-View-Presenter (MVP)
, and Model-View-ViewModel (MVVM)
come into play.
In this blog post, we'll dive into these three presentation patterns and discuss their advantages and disadvantages.
Model-View-Controller (MVC)
MVC is one of the oldest and most popular presentation patterns for designing user interfaces. It separates an app's presentation logic into three interconnected components:
Model
: Represents the data and the business logic of the app.View
: Represents the visual elements of the app and the user interface.Controller
: Acts as the mediator between the Model and View components and handles the user's input.
The main advantage of MVC
is its simplicity and the clear separation of concerns. Developers can focus on implementing the business logic in the Model component, designing the UI in the View component, and handling the user's input in the Controller component. This makes the code more organized, maintainable, and reusable.
However, MVC
has some drawbacks. Since the Controller component handles both the user's input and the communication between the Model and View components, it can become bloated and difficult to maintain. Additionally, if not implemented correctly, the View component can have direct access to the Model component, which violates the separation of concerns principle.
Example of MVC:
Consider a weather app that displays the current weather conditions for a given location. The Model component could retrieve the weather data from an API, the View component
could display the data in a user-friendly manner, and the Controller component could handle the user's input, such as selecting a location or refreshing the weather data.
// Model
public class WeatherModel {
private String apiKey = "your_api_key_here";
public interface WeatherDataCallback {
void onWeatherDataRetrieved(WeatherData weatherData);
void onWeatherDataError(String errorMessage);
}
public void getWeatherData(String location, WeatherDataCallback callback) {
// Retrieve weather data from API using location and API key
// Call onWeatherDataRetrieved on success or onWeatherDataError on error
}
}
// View
public class WeatherActivity extends AppCompatActivity {
private WeatherModel model;
private TextView locationTextView;
private TextView weatherDataTextView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_weather);
model = new WeatherModel();
locationTextView = findViewById(R.id.location_textview);
weatherDataTextView = findViewById(R.id.weather_data_textview);
Button getWeatherButton = findViewById(R.id.get_weather_button);
getWeatherButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
String location = locationTextView.getText().toString();
model.getWeatherData(location, new WeatherModel.WeatherDataCallback() {
@Override
public void onWeatherDataRetrieved(WeatherData weatherData) {
String weatherDataString = "Temperature: " + weatherData.getTemperature() + "\n"
+ "Conditions: " + weatherData.getConditions() + "\n"
+ "Wind speed: " + weatherData.getWindSpeed() + "\n"
+ "Humidity: " + weatherData.getHumidity() + "\n"
+ "Pressure: " + weatherData.getPressure() + "\n"
+ "Visibility: " + weatherData.getVisibility();
weatherDataTextView.setText(weatherDataString);
}
@Override
public void onWeatherDataError(String errorMessage) {
weatherDataTextView.setText(errorMessage);
}
});
}
});
}
}
// Example usage of the WeatherActivity in an XML layout file
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="16dp">
<EditText
android:id="@+id/location_textview"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="Enter location" />
<Button
android:id="@+id/get_weather_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/location_textview"
android:layout_centerHorizontal="true"
android:text="Get weather" />
<TextView
android:id="@+id/weather_data_textview"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="@id/get_weather_button"
android:layout_marginTop="16dp" />
</RelativeLayout>
Model-View-Presenter (MVP)
MVP
is a variation of the MVC
pattern that separates the Controller component into two parts: Presenter and Controller
. The Presenter handles the communication between the Model and View components, while the Controller handles the user's input.
The main advantage of MVP
is that it simplifies the Controller component and makes it more focused on handling the user's input. This makes the code more testable and easier to maintain.
However, MVP
can introduce more complexity since it requires an additional Presenter component. Additionally, it can be challenging to keep the View and Presenter components synchronized.
Example of MVP:
In the weather app example, the Presenter component could handle the logic of retrieving the weather data from the API and passing it to the View component for display. The Controller component could handle the user's input, such as selecting a location or refreshing the weather data.
// Model
public class WeatherModel {
private String apiKey = "your_api_key_here";
public interface WeatherDataCallback {
void onWeatherDataRetrieved(WeatherData weatherData);
void onWeatherDataError(String errorMessage);
}
public void getWeatherData(String location, WeatherDataCallback callback) {
// Retrieve weather data from API using location and API key
// Call onWeatherDataRetrieved on success or onWeatherDataError on error
}
}
// View
public interface WeatherView {
void displayWeatherData(WeatherData weatherData);
void displayErrorMessage(String errorMessage);
String getLocation();
}
// Presenter
public class WeatherPresenter {
private WeatherModel model;
private WeatherView view;
public WeatherPresenter(WeatherModel model, WeatherView view) {
this.model = model;
this.view = view;
}
public void getWeatherData() {
String location = view.getLocation();
model.getWeatherData(location, new WeatherModel.WeatherDataCallback() {
@Override
public void onWeatherDataRetrieved(WeatherData weatherData) {
view.displayWeatherData(weatherData);
}
@Override
public void onWeatherDataError(String errorMessage) {
view.displayErrorMessage(errorMessage);
}
});
}
}
// Example usage in an Activity
public class WeatherActivity extends AppCompatActivity implements WeatherView {
private WeatherPresenter presenter;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_weather);
WeatherModel model = new WeatherModel();
WeatherView view = this;
presenter = new WeatherPresenter(model, view);
Button getWeatherButton = findViewById(R.id.get_weather_button);
getWeatherButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
presenter.getWeatherData();
}
});
}
@Override
public String getLocation() {
// Get user's selected location from user interface
}
@Override
public void displayWeatherData(WeatherData weatherData) {
// Display weather data to user in a user-friendly manner
}
@Override
public void displayErrorMessage(String errorMessage) {
// Display error message to user if there is an error
}
}
Model-View-ViewModel (MVVM)
MVVM
is a newer presentation pattern that separates the Model, View, and Controller components into three parts: Model, View, and ViewModel
. The ViewModel
acts as the mediator between the Model and View components and handles the app's state and business logic.
The main advantage of MVVM
is its data binding capability, which allows the View component to automatically update its state when the ViewModel
changes. This reduces the amount of boilerplate code and makes the code more maintainable and scalable.
However, MVVM
can introduce more complexity since it requires an additional ViewModel component. Additionally, it can be challenging to implement correctly and can lead to performance issues if not optimized properly.
Example of MVVM:
In the weather app example, the ViewModel
component could retrieve the weather data from the API and process it before passing it to the View component for display. The View component could bind to the ViewModel's properties, which would automatically update the UI when the ViewModel's state changes.
data class WeatherData(
val temperature: Double,
val condition: String,
val windSpeed: Double,
val humidity: Double
)
class WeatherViewModel : ViewModel() {
private val _weatherData = MutableLiveData<WeatherData>()
val weatherData: LiveData<WeatherData>
get() = _weatherData
fun fetchData(location: String) {
// Fetch weather data from API using Retrofit or OkHttp
val apiService = retrofit.create(ApiService::class.java)
val call = apiService.getWeatherData(location)
call.enqueue(object : Callback<WeatherResponse> {
override fun onResponse(call: Call<WeatherResponse>, response: Response<WeatherResponse>) {
if (response.isSuccessful) {
// Process weather data
val weatherResponse = response.body()
val weatherData = WeatherData(
temperature = weatherResponse?.main?.temp ?: 0.0,
condition = weatherResponse?.weather?.get(0)?.description ?: "",
windSpeed = weatherResponse?.wind?.speed ?: 0.0,
humidity = weatherResponse?.main?.humidity ?: 0.0
)
_weatherData.value = weatherData
}
}
override fun onFailure(call: Call<WeatherResponse>, t: Throwable) {
Log.e(TAG, "Failed to fetch weather data", t)
}
})
}
}
<layout xmlns:android="http://schemas.android.com/apk/res/android">
<data>
<variable
name="viewModel"
type="com.example.weatherapp.viewmodel.WeatherViewModel" />
</data>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@{viewModel.weatherData.temperature.toString()}" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@{viewModel.weatherData.condition}" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@{viewModel.weatherData.windSpeed.toString()}" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@{viewModel.weatherData.humidity.toString()}" />
</LinearLayout>
</layout>
Improving state encapsulation in ViewModel
The ViewModel
is an essential component of the Android architecture components that serves as a mediator between the UI and the data source. It's responsible for holding and managing the app's UI-related data, such as user input and screen state, and surviving configuration changes, such as device rotations and language changes.
One of the critical principles of software engineering is encapsulation, which is the practice of hiding the implementation details of a class and exposing only the necessary interface. This principle helps to reduce coupling between components, improve code organization and maintainability, and prevent unintended consequences of external modifications.
The Importance of State Encapsulation
Encapsulation
is crucial for maintaining the correctness and reliability of the app's state. In a ViewModel
, state encapsulation means that the internal state of the ViewModel
should be hidden from the outside world, and only a limited set of public methods and properties should be exposed.
By enforcing state encapsulation, we can prevent external components from modifying the ViewModel's
state directly, which can lead to unpredictable behavior, bugs, and security vulnerabilities. Additionally, it makes it easier to reason about the app's behavior and isolate bugs and issues.
Best Practices for Improving State Encapsulation in ViewModel
To improve state encapsulation in ViewModel, we can follow some best practices and design patterns, such as:
- Use private properties
To enforce state encapsulation, we should use private properties inside the ViewModel and expose them only through public methods and properties. Private properties can only be accessed within the same class, so they cannot be modified externally.
For example, consider the following ViewModel
that stores the user's name:
class MyViewModel : ViewModel() {
private var _name = MutableLiveData<String>()
val name: LiveData<String>
get() = _name
fun setName(newName: String) {
_name.value = newName
}
}
In this example, the _name
property is private, and its value can be set only through the public setName()
method.
- Use sealed classes
Sealed classes are a Kotlin
language feature that allows us to define a limited set of possible values for a class. Sealed classes can be used to represent the state of the ViewModel
and ensure that only valid states are exposed.
For example, consider the following sealed class that represents the state of a login screen:
sealed class LoginState {
object Loading : LoginState()
data class Success(val user: User) : LoginState()
data class Error(val message: String) : LoginState()
}
In this example, LoginState
can have three possible states: Loading, Success, or Error
. By using a sealed class, we can ensure that the only valid states are exposed and prevent external components from modifying the state in unexpected ways.
- Use data classes
Data classes are a Kotlin
language feature that provides a concise way of defining classes that hold data. Data classes can be used to encapsulate the state of the ViewModel
and provide a clear and organized interface for accessing the state.
For example, consider the following data class that holds the state of a shopping cart:
data class ShoppingCartState(
val items: List<Item>,
val total: Double
)
In this example, ShoppingCartState
is a data class that holds the list of items in the cart and the total price. By using a data class, we can encapsulate the state of the ViewModel
and provide a simple and intuitive interface for accessing it.
Clean Architecture in Android
In this section, we will explore another popular software design philosophy, Clean Architecture
, to further enhance the application's design.
Clean Architecture
focuses on creating applications that are easy to maintain, test, and adapt to changes in technology and interfaces. It achieves this by promoting separation of concerns, testability, and independence from external frameworks or libraries.
In this section, we will explore how to adopt some of the design decisions from Clean Architecture, particularly by establishing a better separation of concerns through the creation of a new layer called the Domain layer
. We will also cover other techniques to improve project architecture, such as creating a package structure and decoupling the Compose-based
UI layer from ViewModel
.
Additionally, we will briefly touch on the Dependency Rule
, another essential principle of Clean Architecture
. By the end of this chapter, you'll have a better understanding of how to apply Clean Architecture
principles to improve the design of your Android applications.
Defining the Domain layer with Use Cases
The Domain layer is a crucial component of the Clean Architecture
pattern that defines the business logic of the app. It's responsible for encapsulating the app's use cases and business rules and providing a clear and decoupled interface for the UI and the data layer.
One common approach to defining the Domain layer
in Android is by using Use Cases
. Use Cases are classes that encapsulate a single, specific task or action that the app can perform, such as fetching data from an API, processing user input, or updating the database.
In this blog post, we'll explore the concept of Use Cases in the Domain layer and discuss how to define and implement them in Android using best practices and design patterns.
The Importance of Use Cases in the Domain Layer
Use Cases play a critical role in the Domain
layer by encapsulating the app's business logic and providing a clear and modular interface for the UI and the data layer.
By defining each use case as a separate class, we can ensure that each use case has a single responsibility and can be easily tested and modified without affecting other parts of the app. Additionally, Use Cases provide a clear and decoupled interface between the UI and the data layer, which helps to reduce coupling and improve code maintainability.
Best Practices for Defining Use Cases in the Domain Layer
To define Use Cases in the Domain layer
, we can follow some best practices and design patterns, such as:
- Define a clear and specific use case
Each Use Case should have a clear and specific purpose and encapsulate a single, well-defined task or action. This helps to ensure that each Use Case has a single responsibility and can be easily tested and modified without affecting other parts of the app.
For example, consider the following Use Case that fetches a list of products from an API:
class GetProductsUseCase(private val repository: ProductRepository) {
suspend operator fun invoke(): List<Product> {
return repository.getProducts()
}
}
In this example, GetProductsUseCase
is a Use Case that encapsulates the task of fetching a list of products from the ProductRepository
. By defining a clear and specific Use Case, we can ensure that the Use Case has a single responsibility and can be easily tested and modified.
- Use dependency injection to inject dependencies
To ensure that Use Cases are decoupled from the UI and the data layer, we should use dependency injection to inject dependencies into the Use Cases.
For example, consider the following Use Case that updates a product in the database:
class UpdateProductUseCase(private val repository: ProductRepository) {
suspend operator fun invoke(product: Product) {
repository.updateProduct(product)
}
}
In this example, UpdateProductUseCase
is a Use Case that updates a product in the ProductRepository
. The ProductRepository
is injected as a dependency into the Use Case constructor using dependency injection.
- Use coroutines for asynchronous tasks
Use Cases often involve asynchronous tasks, such as fetching data from an API or updating the database. To handle asynchronous tasks in a clean and efficient way, we should use coroutines.
For example, consider the following Use Case that fetches a list of products from an API using coroutines:
class GetProductsUseCase(private val repository: ProductRepository) {
suspend operator fun invoke(): List<Product> {
return withContext(Dispatchers.IO) {
repository.getProducts()
}
}
}
In this example, GetProductsUseCase
is a Use Case that fetches a list of products from the ProductRepository
using coroutines. By using withContext
and specifying the IO dispatcher, we can ensure that the Use Case runs on a background thread and doesn't block the UI
Separating the Domain model from Data models
It's crucial to have a well-structured architecture to ensure scalability, maintainability, and testability of your app. One way to achieve this is by separating the domain model from data models. In this article, we'll explore what this separation means in the context of Android development, why it's important, and some examples of how it can be implemented.
What is the Domain Model in Android?
The domain model in Android refers to the high-level abstraction of your app's business logic. It encapsulates the rules, behaviors, and interactions that define your app's functionality. For instance, if you're building a weather app, your domain model would include entities such as weather forecasts, temperature, and precipitation, along with their relationships and behaviors.
What are Data Models in Android?
Data models in Android represent the data stored in your app. They define the structure, constraints, and relationships of the data in a way that's understandable to both humans and machines. In Android, data models are typically represented by data transfer objects (DTOs) or plain old Java objects (POJOs).
Why Separate Domain Model from Data Models in Android?
Why Separate Domain Model from Data Models
in Android?
Separating the domain model from data models in Android provides numerous benefits, including:
Improves maintainability
: By separating the domain model from data models, you can make changes to your app's business logic without affecting the data storage layer. This makes it easier to maintain and update your app in the long run.Increases testability
: Separating the domain model from data models makes it easier to write unit tests for your app's business logic. You can mock the data storage layer and test the domain model independently.Enhances scalability
: Separating the domain model from data models allows you to switch to a different data storage mechanism without affecting the business logic of your app. This means that you can scale your app to handle larger datasets without having to rewrite the entire codebase.
How to ?
- Use a
Repository Pattern
: The repository pattern is a widely used pattern in Android development. It separates the data storage layer from the rest of the app by providing a layer of abstraction between them. This pattern allows you to switch between different data storage mechanisms such asSQLite, Room, or remote APIs
, without affecting the domain model.
Here's an example of how you can implement the repository pattern in your Android app:
First, you would define an interface that specifies the methods for accessing the data:
interface WeatherRepository {
fun getWeatherForecast(location: String): List<WeatherForecast>
fun saveWeatherForecast(forecast: WeatherForecast)
}
Next, you would create a concrete implementation of this interface that handles the data storage:
class WeatherRepositoryImpl(private val weatherDao: WeatherDao) : WeatherRepository {
override fun getWeatherForecast(location: String): List<WeatherForecast> {
return weatherDao.getWeatherForecast(location)
}
override fun saveWeatherForecast(forecast: WeatherForecast) {
weatherDao.saveWeatherForecast(forecast)
}
}
Finally, you would use the repository in your app's business logic:
class WeatherViewModel(private val repository: WeatherRepository) : ViewModel() {
fun getWeatherForecast(location: String): List<WeatherForecast> {
return repository.getWeatherForecast(location)
}
fun saveWeatherForecast(forecast: WeatherForecast) {
repository.saveWeatherForecast(forecast)
}
}
By using the repository pattern, you can easily switch between different data storage mechanisms without affecting your app's business logic.
Use a Data Transfer Object (DTO)
: A DTO is a simple Java class that represents the data stored in your app. It's used to transfer data between different layers of your app. By using a DTO, you can decouple the data storage layer from the domain model, making it easier to maintain and test.
Here's an example of how you can use a DTO in your Android app:
First, you would define a data transfer object that represents the weather forecast data:
data class WeatherForecastDto(
val date: Long,
val temperature: Double,
val precipitation: Double,
val location: String
)
Next, you would create a mapper that converts the DTO to a domain model:
object WeatherForecastMapper {
fun map(dto: WeatherForecastDto): WeatherForecast {
return WeatherForecast(
date = dto.date,
temperature = dto.temperature,
precipitation = dto.precipitation,
location = Location(dto.location)
)
}
}
Finally, you would use the DTO and mapper in your app's business logic:
class WeatherViewModel(private val weatherRepository: WeatherRepository) : ViewModel() {
fun getWeatherForecast(location: String): List<WeatherForecast> {
val forecastDtos = weatherRepository.getWeatherForecast(location)
return forecastDtos.map { dto -> WeatherForecastMapper.map(dto) }
}
}
By using a DTO and mapper, you can keep the data storage layer separate from the domain model while still providing a bridge between them.
Use a Mapper
: A mapper is a simple class that converts data models to domain models and vice versa. By using a mapper, you can keep the data models separate from the domain model while still providing a bridge between them.
Here's an example of how you can use a mapper in your Android app:
First, you would define a data model that represents the weather forecast data:
data class WeatherForecastDataModel(
val date: Long,
val temperature: Double,
val precipitation: Double,
val location: String
)
Next, you would create a mapper that converts the data model to a domain model:
object WeatherForecastMapper {
fun map(dataModel: WeatherForecastDataModel): WeatherForecast {
return WeatherForecast(
date = dataModel.date,
temperature = dataModel.temperature,
precipitation = dataModel.precipitation,
location = Location(dataModel.location)
)
}
}
Finally, you would use the mapper in your app's business logic:
class WeatherViewModel(private val weatherRepository: WeatherRepository) : ViewModel() {
fun getWeatherForecast(location: String): List<WeatherForecast> {
val forecastDataModels = weatherRepository.getWeatherForecast(location)
return forecastDataModels.map { dataModel -> WeatherForecastMapper.map(dataModel) }
}
}
By using a mapper, you can keep the data models separate from the domain model while still providing a bridge between them. This makes it easier to maintain and test your app's business logic.
Package Structure
A package structure is a hierarchical organization of your code files based on their functionality. In an Android app, a package structure typically consists of packages such as activities, fragments, adapters, models, and utilities, among others. Each package contains related code files, making it easier to navigate and understand the codebase.
Why is a Package Structure Important?
Creating a well-structured
package structure has numerous benefits for your Android app, including:- Improves
maintainability
: A well-structured package structure makes it easier to maintain and update your codebase. You can quickly find the code files you need and make changes without affecting other parts of the app. - Increases
scalability
: A well-structured package structure allows you to easily add new features or modules to your app without affecting existing code. This means you can scale your app to meet new demands without having to rewrite large portions of the codebase. - Enhances
collaboration
: A well-structured package structure makes it easier for multiple developers to work on the same codebase. Each developer can work on a specific package without affecting other parts of the app, reducing the risk of merge conflicts.
How to ?
Activity and Fragment Packages
: In this package structure, you would create separate packages for activities and fragments. Each package would contain code files related to the respective component. For example, you could create a package structure like this:
com.example.myapp
└───activities
│ │ MainActivity.kt
│ │ LoginActivity.kt
│ │ ProfileActivity.kt
│
└───fragments
│ HomeFragment.kt
│ SettingsFragment.kt
│ ProfileFragment.kt
This package structure is beneficial as it separates the activities and fragments into their respective packages, making it easier to find and modify the code files related to a specific component.
Feature-Based Package Structure
: In this package structure, you would organize your code files based on the feature they belong to. For example, if your app has a feature for displaying weather information, you could create a weather package that contains code files for WeatherActivity, WeatherFragment, WeatherAdapter, and WeatherModel. The package structure could look like this:
com.example.myapp
└───weather
│ │ WeatherActivity.kt
│ │ WeatherFragment.kt
│ │
│ └───adapter
│ │ │ WeatherAdapter.kt
│ │
│ └───model
│ │ WeatherModel.kt
This package structure is beneficial as it separates the code files based on the feature they belong to, making it easier to find and modify the code files related to a specific feature.
Clean Architecture Package Structure
: In this package structure, you would organize your code files based on the principles of clean architecture. This approach emphasizes the separation of concerns and the use of dependency injection. In this structure, you would create packages for data, domain, and presentation layers. For example, you could create a package structure like this:
com.example.myapp
└───data
│ └───repository
│ │ │ WeatherRepository.kt
│ │
│ └───source
│ │ LocalDataSource.kt
│ │ RemoteDataSource.kt
│
└───domain
│ │ WeatherUseCase.kt
│ │
└───presentation
│ MainActivity.kt
│ WeatherViewModel.kt
│
└───adapter
│ │ WeatherAdapter.kt
│
└───model
│ WeatherModel.kt
This package structure separates the code files based on the layer they belong to. The data package contains code files related to data storage and retrieval, the domain package contains code files related to business logic, and the presentation package contains code files related to UI components. This package structure is beneficial as it follows the principles of clean architecture, making it easier to maintain and scale the app in the long term.
Decoupling the Compose-based UI layer from ViewModel
One of the key advantages of Compose is its ability to decouple the UI layer from the ViewModel layer. This decoupling can lead to more maintainable and testable code, as well as increased flexibility in terms of how you can structure your app.
In this section, we'll explore the benefits of decoupling the Compose-based UI layer from ViewModel, and provide some examples of how you can achieve this decoupling in your own apps.
Why Decouple the Compose-based UI layer from ViewModel?
Decoupling
the UI layer from the ViewModel layer can provide a number of benefits for your app, including:Better testability
: By decoupling the UI layer from the ViewModel layer, you can more easily test each layer in isolation, without needing to rely on the other layer. This can lead to more robust and reliable tests.Improved maintainability
: Decoupling the UI layer from the ViewModel layer can make it easier to modify or replace one layer without affecting the other. This can make your codebase more flexible and adaptable to changing requirements.- More
readable and understandable
code: By separating concerns between the UI and ViewModel layers, you can create more focused and concise code in each layer, making it easier to understand and modify.
How to ?
Using State and ViewModel
: In this example, we'll use the State object provided by Compose to pass data from the ViewModel to the UI layer. The ViewModel will not have any knowledge of the UI layer, but will simply provide data through the State object.
@Composable
fun MyScreen(viewModel: MyViewModel) {
val myDataState = viewModel.myDataState.collectAsState()
MyUI(myDataState.value)
}
@Composable
fun MyUI(myData: MyData) {
// Use myData in UI
}
In this example, the MyScreen composable
function is responsible for collecting the data from the ViewModel, and passing it down to the MyUI composable function using the State object. The MyUI
function is then responsible for displaying the data in the UI.
- Using
events and ViewModel
: In this example, we'll use events to communicate between the UI layer and the ViewModel. The ViewModel will define a set of events that the UI layer can trigger. The ViewModel will then update its state based on these events.
class MyViewModel : ViewModel() {
private val _myData = MutableStateFlow<MyData?>(null)
fun onMyEvent() {
// Update _myData
}
val myData: Flow<MyData?>
get() = _myData
}
@Composable
fun MyScreen(viewModel: MyViewModel) {
MyUI(onMyEvent = viewModel::onMyEvent, myData = viewModel.myData.collectAsState().value)
}
@Composable
fun MyUI(onMyEvent: () -> Unit, myData: MyData?) {
// Use myData in UI
}
In this example, the MyViewModel
class defines an onMyEvent
function that the UI layer can trigger to update the ViewModel's state. The MyUI composable function accepts this function as a parameter and can trigger it in response to UI events.
Implementing Dependency Injection with Jetpack Hilt
Dependency Injection
is a powerful software design pattern that allows you to manage dependencies between classes and objects in your codebase. It enables you to write cleaner, more modular code, and can make your code easier to test and maintain. Jetpack Hilt
is a dependency injection library for Android that can help you implement dependency injection in your app. In this article, we'll explore how you can use Jetpack Hilt to implement dependency injection in your Android app.
Jetpack Hilt
To get started with Jetpack Hilt, you'll need to add the following dependencies to your project:
implementation 'com.google.dagger:hilt-android:2.x'
kapt 'com.google.dagger:hilt-android-compiler:2.x'
Once you've added these dependencies, you'll need to add the following lines of code to your Application class:
@HiltAndroidApp
class MyApplication : Application()
This line of code tells Hilt to generate the necessary components for dependency injection in your app.
Creating Modules
In Hilt, dependencies are provided through modules. A module is a class that provides dependencies to your app. To create a module, you'll need to annotate a class with the @Module
annotation. Here's an example:
@Module
class MyModule {
@Provides
fun provideMyDependency(): MyDependency {
return MyDependencyImpl()
}
}
In this example, we've defined a module called MyModule that provides a dependency called MyDependency
. The provideMyDependency() function is annotated with @Provides
, which tells Hilt that this function provides a dependency. The function returns an instance of MyDependencyImpl, which is an implementation of the MyDependency interface.
Injecting Dependencies
Once you've defined a module, you can inject dependencies into your classes using the @Inject annotation. Here's an example:
class MyActivity : AppCompatActivity() {
@Inject lateinit var myDependency: MyDependency
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_my)
// Use myDependency in your code
}
}
In this example, we've injected an instance of MyDependency into the MyActivity class using the @Inject
annotation. Hilt will automatically provide an instance of MyDependency to the class.
Using Scopes
Hilt allows you to define scopes for your dependencies. A scope defines the lifecycle of a dependency. Hilt comes with several built-in scopes, such as @Singleton
and @ActivityScoped
. Here's an example:
@Module
@InstallIn(ActivityComponent::class)
object MyModule {
@ActivityScoped
@Provides
fun provideMyDependency(): MyDependency {
return MyDependencyImpl()
}
}
In this example, we've defined a scope for the MyDependency dependency. The @ActivityScoped
annotation tells Hilt that this dependency should be scoped to the activity lifecycle. Hilt will create a new instance of MyDependency
when the activity is created, and will reuse that instance throughout the activity lifecycle.